Social engineering and the disclosure of personal identifiable information: Examining the relationship and moderating factors using a population-based survey experiment
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Perspectives on the Acceptance and Social Implications of Smart Glasses
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Persuasive location-based messaging to increase store visits: An exploratory study of fashion shoppers
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Persuasive location-based messaging to attract consumers to a physical store: a construal level theory approach
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“This Post Is Sponsored”
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Youth Care Knowledge Exchange through Online simulation gaming
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Touchpoints: designerly perspectives on persuasion
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Designing persuasive interactive environments
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Multifaceted Design for Persuasion: a Case Study about the Design of a Mobile Safety Watch