Re-organise: Game-Based Learning of Circular Business Model Innovation
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Re-Organise - The Game
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Public play space : turning urban space into public places with games and play.
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Spiro Play
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Design Concepts for Empowerment through Urban Play
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Detecting delays in motor skill development of children through data analysis of a smart play device
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Oasistan: an intercultural role-playing simulation game to recognize cultural dimensions
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Playful identity in game design and open-ended play
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Generating missions and spaces for adaptable play experiences
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Nick van Apeldoorn
DIGIREAL lab coordinator
Thomas Buijtenweg
Lecturer
AR Kickboksen: Innovatieve Integratie van Technologie en Sport
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Barriers for the successful deployment of rehabilitation games
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BIOMETRIC DESIGN FOR CASUAL GAMES
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Climate Streamers Foundation
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DIGITAL LITERACY GAMES: Digital games designed to support digital literacy skills acquisition
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Enhancing Esports Team performance using game analytics, communication and physiology.
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Epy Drost as a Living Lab
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Greening Games. Building Higher Education Resources for Sustainable Video Game Production, Design and Critical Game Studies.
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Impacts of climate change on Norwegian nature based tourism (CLIM-TOUR)
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