Conceptualising tourist idleness and creating places of otium in nature-based tourism.
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‘That is a place where I would want to go’: investigating digital nature to enhance social wellbeing among older adults
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Designing digital nature for older adults
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Digital Transformation In Smes: A Focused Review of The Research Literature
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Optimist by Nature, Pessimist by Design
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Innovativeness to enlarge digital readiness
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Virtual Reality Representations of Nature to Improve Well-Being amongst Older Adults: a Rapid Review
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Feeling connected after experiencing digital nature
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Does digital nature enhance social aspirations?
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Veronica Bova
Research assistant
CULTURWB : Strengthening Capacities for Tourism Changes
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DIGITAL LITERACY GAMES: Digital games designed to support digital literacy skills acquisition
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een Twents Onderzoek naar Extreem Laaggeluidsproducerende drones (OEL)
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Greening Games. Building Higher Education Resources for Sustainable Video Game Production, Design and Critical Game Studies.
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Knowledge and Creativity European University (KreativEU)
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Operational Recommendations for Ecosystem-based Large-scale sand Extraction
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RI2020.RAAKPUB06.041
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TimeTravel: Digital Archives of Amsterdam’s Underground for Circular Building Practices
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