Implementing Product-Service System Business Models in the Building and Construction Sector
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A Psychological Ownership Based Design Tool to Close the Resource Loop in Product Service Systems
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Perceived working mechanisms of psychosomatic therapy in patients with persistent somatic symptoms in primary care
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Taking Sustainable Tourism Planning Serious : Co-designing Urban Places with Game Interventions.
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An Investigation of Factors Influencing Entrepreneurial Intention amongst University Students
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A digital game-based simulation platform for integrated marine spatial planning: design challenges and technical innovations.
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Combining ecosystem modeling with serious gaming in support of transboundary maritime spatial planning
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Stakeholder engagement in maritime spatial planning : the efficacy of a serious game approach
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Serious Games as planning support systems: learning from playing maritime spatial planning challenge 2050
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