User-Centered Design of a Mobile Health Intervention to Enhance Exacerbation-Related Self-Management in Patients with Chronic Obstructive Pulmonary Disease (Copilot): Mixed Methods Study
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Alcohol avoidance training as a mobile app for problem drinkers
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Design of the user interface for “Stappy”, a sensorfeedback system to facilitate walking in people after stroke
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The development and implementation of a mobile application in human services
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Identification of users for a smoking cessation mobile app
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Mapping user activities and user environments during the client intake and examination phase
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User experience model for augmented reality applications in urban heritage tourism
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Sampling and reconstructing User Experience
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Always on: museums in the mobile communication era