Predisposition of In-Service Teachers to Use Game-Based Pedagogy
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No pain, no gain? The effects of adding a pain stimulus in virtual training for police officers
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Co-operative design of a coach dashboard for training monitoring and feedback
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Re-organise: Game-Based Learning of Circular Business Model Innovation
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How do runners experience personalization of their training scheme
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Alcohol avoidance training as a mobile app for problem drinkers
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Training for the job: evaluation of a self-defence training programme for correctional officers
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Content validity of game-based assessment
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Getting the Most of Management Training - the Role of Identical Elements for Training Transfer
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INNOVATIE NETWERK SIGA-LAB
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