Predisposition of In-Service Teachers to Use Game-Based Pedagogy
Gepubliceerd op:
Overcoming Privacy-Related Challenges for Game Developers
Gepubliceerd op:
Re-organise: Game-Based Learning of Circular Business Model Innovation
Gepubliceerd op:
Stealing their beer time
Gepubliceerd op:
Stakeholder engagement in maritime spatial planning : the efficacy of a serious game approach
Gepubliceerd op:
Content validity of game-based assessment
Gepubliceerd op:
Procedural generation of collaborative puzzle-platform game levels
Gepubliceerd op:
Generating Game Mechanics in a Model Economy: a MoneyMaker Deluxe Case Study
Gepubliceerd op:
Mixed-Initiative Design of Game Levels: Integrating Mission and Space into Level Generation
Gepubliceerd op:
Nick van Apeldoorn
DIGIREAL lab coordinator
Antivirussen tegen nepnieuws,
onderzoek naar effecten van inoculatie op het verhogen van digitale weerbaarheid
Start:
Eind:
BIOMETRIC DESIGN FOR CASUAL GAMES
Start:
Eind:
Circular packaging choices: reconciling consumer perceptions in product packaging design.
Start:
Eind:
Clash of the paradigms: validatie van serious games for health
Start:
Eind:
DIGITAL LITERACY GAMES: Digital games designed to support digital literacy skills acquisition
Start:
Eind:
Fysio Future Lab: technologie in beweegzorg
Start:
Eind:
Greening Games. Building Higher Education Resources for Sustainable Video Game Production, Design and Critical Game Studies.
Start:
Eind:
Increasing parasocial interaction with individuals in ensemble casts of NPCs
Start:
Eind: